Before, it never really quite felt right doing that.Ĭompared to the default X-Plane 11 model I think this is getting much closer than it had previously. Land at a funny angle with too much speed like I did in a test and I found that I could use the same kind of rudder slide step method that I’ve used on some combat landings in IL-2 in DCS. It feels less on rails and more organic as the nose returns to centre while oscillating slightly. Using the rudder now is substantially better too. ![]() Put the aircraft into a turn and I still have a sense of that MSFS style reluctance to move into the turn, however, its getting better. There are subtle movements now where before it felt a little more on rails. Pitching, yawing, rolling, and the interplay between each felt really good. As soon as I was up and flying I immediately noticed that the aircraft felt more alive than most MSFS aircraft have in the past. With the CFD update, however, I think this goes beyond subtle into the more noticeable. While the effects are there, it was a very subtle affair. When the new propeller physics came in with SU8, I tested it out briefly. ![]() I also don’t claim to be an expert in flight modeling which is why I so rarely talk about it on here but I can give you my thoughts on what this update is like. I’m also not a pilot so everything I’m about to say is mostly comparison to other sims and my experiences there. I’ve been in a Cessna 172, I’ve had my hands on the controls in flight, so I do have a small sense of what a GA airplane feels like in flight. I’ve got to put some caveats in front of this. ![]() I’m not a developer nor am I all that gifted at physics but I’ve asked around and ultimately what this all translates down into can be simply put that the new CFD system is “calculating more stuff.” And when it comes to flight models that’s probably a good thing. Airspeed and temperature are among the variables that are being fed into the CFD flight model that should influence the overall handling of the aircraft. I can infer that Asobo are essentially doing more calculations on the flight model in a way that models the behavior of the air as its flowing down the side of the aircraft. CFD what? Screen grabs from a recent Q&A session where Asobo’s Sebastian Wloch was detailing the new CFD simulation tools and visualizations.Ĭomputational Fluid Dynamics or CFD is a simulation model for liquids or gases. Asobo have added a CFD based flight model upgrade on the Cessna C172 Skyhawk and here are my impressions. The exterior received new paint in 1985 and the interior was refurbished in 1990.Sim Update 9 is out and with it comes something very interesting that could have a big impact on the future of Microsoft Flight Simulator. ![]() Panel upgrades include a Garmin 430 GPS navigation system. This Skyhawk has 2,550 hours on the airframe and 97 hours on its Continental O-300C 6-cylinder engine. Unlike many two-seat trainers designed around the instructor and student, this aircraft gives its owner the flexibility to carry more people and baggage. The forgiving flight characteristics, predictable handling, and comfortable cabin that make it a popular trainer also add to its value as personal transportation. This 1963 model has many of the qualities pilots seek when shopping for an airplane. It became the go-to training aircraft for many flight schools and remains a staple of airport ramps across the United States and around the world. Today’s Top Pick is a 1963 Cessna 172C SkyhawkĬessna’s long-running 172 model line introduced new features and capabilities when it was new and continued to develop for decades, regularly upgrading its airframe, interior, controls, engines, and avionics. You can read Aircraft For Sale: Today’s Top Pick at daily. Each day, the team at Aircraft For Sale picks an airplane that catches our attention because it is unique, represents a good deal, or has other interesting qualities.
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